User contributions
From TACWiki
- 00:52, 19 January 2009 (diff | hist) . . (-107) . . Milestones (current)
- 15:58, 7 October 2008 (diff | hist) . . (-40) . . Star Jack (→Allied ship sees static)
- 15:58, 7 October 2008 (diff | hist) . . (+5,181) . . Star Jack (→Sally Anne Phase)
- 15:55, 7 October 2008 (diff | hist) . . (+11,164) . . N Star Jack (New page: ==Summary== This minigame tests theory of mind and detection of embedded figures. The mini-game's theory-of-mind component is an adaptation of the classic “Sally Anne” test of theory...)
- 15:54, 7 October 2008 (diff | hist) . . (-3) . . Functional specifications
- 15:43, 26 August 2008 (diff | hist) . . (-29) . . Main Page (→Major Sections)
- 15:29, 25 August 2008 (diff | hist) . . (-24) . . Lab Technician How To's (current)
- 15:29, 25 August 2008 (diff | hist) . . (0) . . Lab Technician How To's
- 15:29, 25 August 2008 (diff | hist) . . (0) . . m Lab Technician How To's
- 15:28, 25 August 2008 (diff | hist) . . (+212) . . N Lab Technician How To's (New page: Lab Technician How To's Templates for now. Will add more soon! -General- -- Change Key Bindings -- -Maritime Defender- -- Adjust DOT Coherence Test Variables -- -Stellar Prospector- ...)
- 15:25, 25 August 2008 (diff | hist) . . (+29) . . Main Page (→Major Sections)
- 07:51, 5 August 2008 (diff | hist) . . (+75) . . Art Assets and Tracking (→Models)
- 07:49, 5 August 2008 (diff | hist) . . (+56) . . Art Assets and Tracking (→Models)
- 07:44, 5 August 2008 (diff | hist) . . (+1,672) . . Art Assets and Tracking (→Models)
- 07:23, 5 August 2008 (diff | hist) . . (-92) . . Art Assets and Tracking (→Models)
- 06:12, 5 August 2008 (diff | hist) . . (+1,214) . . Art Assets and Tracking (→Look and Feel)
- 07:40, 28 July 2008 (diff | hist) . . (+15) . . Milestones
- 15:41, 3 July 2008 (diff | hist) . . (-94) . . Code How To's (→Import a new Audio File)
- 15:41, 3 July 2008 (diff | hist) . . (+315) . . Code How To's (→Use Sound)
- 15:32, 3 July 2008 (diff | hist) . . (-68) . . Code How To's (→Import a new Audio File)
- 15:27, 3 July 2008 (diff | hist) . . (+52) . . Code How To's
- 15:26, 3 July 2008 (diff | hist) . . (-46) . . Code How To's (→Import a new Sound)
- 15:22, 3 July 2008 (diff | hist) . . (+37) . . Code How To's (→Import a new Sound)
- 06:46, 18 June 2008 (diff | hist) . . (+13) . . Concept Art (added my name :))
- 06:38, 18 June 2008 (diff | hist) . . (-19) . . Concept Art
- 06:37, 18 June 2008 (diff | hist) . . (+1,227) . . Concept Art
- 06:13, 18 June 2008 (diff | hist) . . (+1,320) . . N Concept Art (New page: ==Hacker Havoc== ===Main Character=== In the game the player will control a top secret agent infiltrating pirate spy satellites. The agent has a bunch of cool equipment at his disposal. ...)
- 05:39, 18 June 2008 (diff | hist) . . (+17) . . Main Page (→Major Sections)
- 11:39, 9 June 2008 (diff | hist) . . (+28) . . Milestones
- 11:39, 9 June 2008 (diff | hist) . . (-12) . . Milestones
- 11:38, 9 June 2008 (diff | hist) . . (+1,469) . . N Milestones (New page: Mile Stones Sprint 1: * Implement basic structure of Dungeon game. []Loading XML data []converting XML data to load level []Basic update structure []Data structures...)
- 17:46, 4 June 2008 (diff | hist) . . (+34) . . Hacker Havoc (current)
- 07:17, 2 June 2008 (diff | hist) . . (+1,115) . . Tasks
- 07:06, 2 June 2008 (diff | hist) . . (+31) . . Tasks
- 07:04, 2 June 2008 (diff | hist) . . (+587) . . Tasks
- 07:02, 2 June 2008 (diff | hist) . . (-42) . . Tasks
- 07:01, 2 June 2008 (diff | hist) . . (+14) . . m Tasks
- 07:00, 2 June 2008 (diff | hist) . . (+761) . . N Tasks (New page: These are the tasks that still need to be completed for the Colony Simulator • Transparent 3D objects • Z-ordering o Sort opaque objects for optimal rendering o ...)
- 06:58, 2 June 2008 (diff | hist) . . (+10) . . Functional specifications
- 08:30, 7 May 2008 (diff | hist) . . (+89) . . m Mini Game Rewards (→Tokens)
- 08:28, 7 May 2008 (diff | hist) . . (+2,391) . . N Mini Game Rewards (New page: One of the goals of this project is to motivate the players to want to complete and do successful in the psychological tests. To accomplish this players will receive rewards from playing ...)
- 07:50, 7 May 2008 (diff | hist) . . (+23) . . Functional specifications
- 07:42, 7 May 2008 (diff | hist) . . (+3,414) . . N Factions (New page: Factions Factions will represent different paths of development that a player can choose. Players will be able play with any faction they want and do not have to choose on exclusively. Co...)
- 07:40, 7 May 2008 (diff | hist) . . (+14) . . Functional specifications
- 17:48, 16 April 2008 (diff | hist) . . (+371) . . Consumables
- 17:43, 16 April 2008 (diff | hist) . . (+107) . . Hacker Havoc (→Sally Anne Phase)
- 13:15, 16 April 2008 (diff | hist) . . (+10) . . Hacker Havoc (→Premise)
- 13:14, 16 April 2008 (diff | hist) . . (+199) . . Hacker Havoc (→Characters)
- 13:09, 16 April 2008 (diff | hist) . . (+41) . . Hacker Havoc (→Objective)
- 12:59, 16 April 2008 (diff | hist) . . (+150) . . Hacker Havoc