End-user Setup
From TACWiki
Each Minigame has a variety of settings that can be configured individually.
Config
The Config.script file holds general settings. It can be opened with any general text editor, such as notepad.
Global
Util.Settings.SetResolution([horizontal],[vertical]);
- Set the screen resolution this game will be played at, for example, Util.Settings.SetResolution(1024,768);
Util.Settings.FullScreen = [true/false];
- Set whether the game window will be fullscreen, for example, Util.Settings.FullScreen = true;
Meteor Madness
MaritimeDefender.Settings.SetScreenDimensions([Width], [Height], [Distance]);
- For the dot coherence phase, the dots are based on the size of the visual display as it appears to the player. Width is the width of the display, in centimeters. Height is as height of the display, in centimeters. Distance is the distance between the display and the viewer's eyes, in centimeters. For example, MaritimeDefender.Settings.SetScreenDimensions(8.5, 6.25, 24.0);
MaritimeDefender.Settings.DotsPerSquareRadian = 10000.0;
- Dot Density
MaritimeDefender.Settings.DotDiameter = .01;
- Dot Size
MaritimeDefender.Settings.DotSpeed = 1.0;
- Dot Speed
MaritimeDefender.Settings.DotLifeSpan = 4 / 60.0;
- How long each dot exists on the screen.
MaritimeDefender.Settings.DotRefreshDelay = 1;
- Delay between each dot test.
MaritimeDefender.Settings.SetPhaseQueue(2, "IdentityTest, 1, Shooter, 3, DotTest, 140, Shooter, 3, DotTest, 140, Shooter, 3, DotTest, 140, Shooter, 1, Boss, 0");
- The game phases for Maritime Defender.
Keyboard Configuration
Keyboard bindings are stored in a separate file, also specific to each minigame. It is stored as a list of in-game events, each followed by the action that triggers it.
Quit Escape
- Trigger the Quit event when Escape is pressed.
PlaceBuilding Left mouse
- Trigger the PlaceBuilding event when the Left Mouse Button is pressed.
ZoomInStop OemPlus released
- Trigger the ZoomInStop event when the Plus Key is released.