Tasks

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Revision as of 09:02, 12 August 2008 by Mxd1365 (Talk | contribs)

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These are the tasks that still need to be completed for the Colony Simulator

  • UI
o Details: Design and implement the UI interface and all the menus for the colony simulator.
o Assigned to:
  • Gameplay programming/object interaction (big broad topic!)
o Details: This will probabl be divided into many smaller categories.  General gameplay elements.  Factions, building interactions and the like. 
o Assigned to:
  • Delete Objects
o Details: Select and destroy buildings.  
o Assigned to:
  • Time
o Details: Design and implement a real-time turn based timing system.   
o Assigned to:
  • Economy
o Details: Design and implement resources and monies. Balance out supply and demand issues.    
o Assigned to:
  • Game Flow
o Details:
o Assigned to:
  • Level loading
o Details: Load a players colony sim from an xml file. 
o Assigned to:
  • Saving
o Details: Save a players colony information to an xml file 
o Assigned to:
  • Transition between minigames and main game
o Details: Decide how players will transition between the colony sim and the minigames.  Design and implement UI elements for this system.  
o Assigned to:
  • Main Menu
o Details: Create all the menus and transitions.
o Assigned to:
  • Finish Art
o Details: Either August or a new artist will finish this.
o Assigned to:
  • Settings/System Options
o Details: Enable, save and restore System settings.  Saved in an xml file.  Could be tied to user profiles.
o Assigned to:
  • User Profiles
o Details: Enable, save, restore User profiles.  Profiles will be saved as XML files.  These will be for player information and not contain colony sim information. 
o Assigned to: