Difference between revisions of "Concept Art"

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To make a stealth game fun you need things to avoid and hide from.  We need some concept art for different guards, sentry equipment and obstacles the player must avoid to reach each comm station.  These should relate to one of the pirate factions.
 
To make a stealth game fun you need things to avoid and hide from.  We need some concept art for different guards, sentry equipment and obstacles the player must avoid to reach each comm station.  These should relate to one of the pirate factions.
  
===Vehicles===
 
  
====Stealth Fighter====
+
===Stealth Fighter===
 
To get to the satellites undetected the player will use the Bobcat B-3 Interceptor.  This is a small one man long range fight.  It is equipped with the best cloaking, stealth technologies, and hyper space technologies.  We need some schematic sketches and payload details for this ship.
 
To get to the satellites undetected the player will use the Bobcat B-3 Interceptor.  This is a small one man long range fight.  It is equipped with the best cloaking, stealth technologies, and hyper space technologies.  We need some schematic sketches and payload details for this ship.
  
====Pirate Ships====
+
===Pirate Ships===
 
The evil pirates have stolen our cargo!  We need ship information and ideas for the different factions.  This would include weapon details, propulsion systems, and hulls that fit withing the different factions.   
 
The evil pirates have stolen our cargo!  We need ship information and ideas for the different factions.  This would include weapon details, propulsion systems, and hulls that fit withing the different factions.   
  

Revision as of 06:38, 18 June 2008

Hacker Havoc

In Hacker Havoc, a secret agent has been sent out to infiltrate the spy satellites of the space pirates who have been harassing our cargo lines and stealing our resources. The goal is to sneak to the various comm stations that contain the pirates communication logs, hack them, and find the location of the stolen cargo.

Main Character

In the game the player will control a top secret agent infiltrating pirate spy satellites. The agent has a bunch of cool equipment at his disposal. Cloaking fields, hacking tools and various less then lethal traps that will let him sneak undetected. The current idea is to have our agent decked out splinter cell style all in black. The cloaking device will be integrated into the suit and his traps look similar to the ones from Golden Eye.

What we need art wise is pictures of the agent and his gear. Shots of the agent in action sneaking around, full body shots that detail where the tools are stored and what other technologies are integrated into the suit. Sketches of traps and what they do.

Locations

To find the whereabouts of the cargo ships "" will have to infiltrate spy satellites. These satellites are controlled by differing factions of space pirates. There are three different factions that we are looking to include; Humans, Aliens and Robots.

We need art for what the different satellites could look like. This would include both the interior and exterior of the station.

Enemies

To make a stealth game fun you need things to avoid and hide from. We need some concept art for different guards, sentry equipment and obstacles the player must avoid to reach each comm station. These should relate to one of the pirate factions.


Stealth Fighter

To get to the satellites undetected the player will use the Bobcat B-3 Interceptor. This is a small one man long range fight. It is equipped with the best cloaking, stealth technologies, and hyper space technologies. We need some schematic sketches and payload details for this ship.

Pirate Ships

The evil pirates have stolen our cargo! We need ship information and ideas for the different factions. This would include weapon details, propulsion systems, and hulls that fit withing the different factions.

Contact Info

If anyone wants needs anything clarified or wants some more info on Hacker Havoc please let me know. You can contact me at kao7002 at rit dot edu.

Submission Information

Google Sketchup Pro or jped/png file formats.