Difference between revisions of "Concept Art"
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===Submission Information=== | ===Submission Information=== | ||
Google Sketchup Pro or jped/png file formats. | Google Sketchup Pro or jped/png file formats. | ||
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+ | ==Spaceship Shenanigans== | ||
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+ | In [[Spaceship Shenanigans]], the player controls the colony's resource gatherer. The goal is to collect as many resources as possible and to discharge bad resources. | ||
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+ | ===1 - Resource=== | ||
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+ | ===2 - Space Debris=== | ||
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+ | ===3 - Decayed Resource=== | ||
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+ | ===4 - Overhead Interior=== | ||
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+ | ===5 - Control Panel=== | ||
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+ | ===6 - Resource Detection System=== | ||
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+ | ===7 - Window Frames=== | ||
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+ | ===8 - Space Background=== |
Revision as of 08:00, 7 July 2008
Contents
Hacker Havoc
In Hacker Havoc, a secret agent has been sent out to infiltrate the spy satellites of the space pirates who have been harassing our cargo lines and stealing our resources. The goal is to sneak to the various comm stations that contain the pirates communication logs, hack them, and find the location of the stolen cargo.
Main Character
In the game the player will control a top secret agent infiltrating pirate spy satellites. The agent has a bunch of cool equipment at his disposal. Cloaking fields, hacking tools and various less then lethal traps that will let him sneak undetected. The current idea is to have our agent decked out splinter cell style all in black. The cloaking device will be integrated into the suit and his traps look similar to the ones from Golden Eye.
What we need art wise is pictures of the agent and his gear. Shots of the agent in action sneaking around, full body shots that detail where the tools are stored and what other technologies are integrated into the suit. Sketches of traps and what they do.
Locations
To find the whereabouts of the cargo ships the player will have to infiltrate spy satellites. These satellites are controlled by differing factions of space pirates. There are three different factions that we are looking to include; Humans, Aliens and Robots.
We need art for what the different satellites could look like. This would include both the interior and exterior of the station.
Enemies
To make a stealth game fun you need things to avoid and hide from. We need some concept art for different guards, sentry equipment and obstacles the player must avoid to reach each comm station. These should relate to one of the pirate factions.
Stealth Fighter
To get to the satellites undetected the player will use the Bobcat B-3 Interceptor. This is a small, one-person long-range fighter. It is equipped with the best cloaking, stealth technologies, and hyperspace technologies. We need some schematic sketches and payload details for this ship.
Pirate Ships
The evil pirates have stolen our cargo! We need ship information and ideas for the different factions. This would include weapon details, propulsion systems, and hulls that fit within the different factions.
Contact Info
If anyone wants needs anything clarified or wants some more info on Hacker Havoc please let me know. You can contact me, Karl Orosz, at kao7002 at rit dot edu.
Submission Information
Google Sketchup Pro or jped/png file formats.
Spaceship Shenanigans
In Spaceship Shenanigans, the player controls the colony's resource gatherer. The goal is to collect as many resources as possible and to discharge bad resources.